Welcome To The Boon Hill Press Kit


14 Hours Productions, October 4, 2015


This is the Boom Hill press page. This is the place to find all the info you'll need to write up articles or get informed on just what Boon Hill actually is. If you need additional information that is not provided on this page or desire any of the information on this page in a different format, just let us know and we'll get it to you as soon as we can.


Fact Sheet

Developer: 14 Hours Productions

Release Date: October 6th, 2015 (Windows/Mac), October 31st, 2015 (steam)

Platform Pages: Humble Bundle Widget, Steam, Steam Greenlight

Website: http://14hoursproductions.com/boonhill.html

Price: USD 4.99

Availability: Humble Bundle, Steam (October 31st)

File Size: 100MB

Press Contact: boonhill@14hoursproductions.com

Social: Kickstarter Page


Welcome to Boon Hill is not your standard game. An afternoon spent walking between the gravestones reading the whispers of those that have passed. This is the experience Boon Hill promises to give. A graveyard simulator, a story of epitaphs, a tale of ghosts that haunt, a game with no goal – all valid descriptions of Boon Hill.

To put it as simply as possible, Boon Hill is a game about reading gravestones. The bulk of the game is just walking through a graveyard, reading epitaphs and thinking about who these people were and never will be again. There is no way to lose in Boon Hill. You can not be killed and nothing threatens you. But Boon Hill is not aimless. Boon Hill is about inferred stories, about the connections people have that continue even after they die. The graveyard tells many tales woven by those who've long since passed on: stories of love, life, sorrow, and joy, told over generations.

It's not for everyone. It's quiet, simple, and somber. Many would even argue it isn't a game. However, if you're the kind of person that would take an afternoon to explore a graveyard... Welcome to Boon Hill.



  • Fancy, advanced 16-bit graphics! The kind of graphics you drooled over twenty years ago.
  • Well over two thousand individual graves and epitaphs! It's the whole point of the game, after all.
  • Several NPCs to interact with! At least more than two.
  • Crows! The graveyard has a lot of crows. It's as much a feature as anything else.
  • Figure out what's up with that weird goth chick! She's kinda creepy.
  • Virtual graveyard! Real depression! Feelings of depression are not guaranteed, but reading epitaphs is not known as a heartwarming pastime.
  • Lie in an open grave! Haven't you always wanted to do that?
  • Real-time mourning! You'll be able to leave flowers, and look sad. All in real time! Only three flowers allowed per visit of the grounds.
  • But mostly, Learn about the history of this town and the kind of people that lived there through the legacy they have left behind in the graveyard boon hill.







Key Art and Illustrations



14 Hours Productions

Started a few years ago as a pixel art animation studio for other indie game makers and movies, it was only a natural progression to move into making their own original content instead of always making content for others. Whether or not the world will respect and enjoy that content is yet to be seen.



Matthew Ritter – Director

Adam Elbetimy – Art Direction

Hayden Dingmen – Sound Design & Music

Andy Morrison – Lead Programmer